Cruel King
Chapter 1, recommended party 2. Cards: Power Stab, Charge, Defend+, Prayer.
Choose party size, owned cards, target chapter, and boss. The tool returns damage_per_turn, heal_per_turn, turn_economy, and a boss build snippet.
| Preset | Use Case | Core Cards | Tradeoff |
|---|---|---|---|
| Safe Clear | First boss clear or uncertain mechanics | Prayer, Cure, Bodyguard, Charge DEF | Lower burst, much better recovery |
| Damage Push | Known block timing and short punish windows | Power Stab, Aggressor, Power Shot, Charge | Fast but fragile after missed blocks |
| Status Control | Poison, burn, fear, or add pressure | Feel Fine, Free Ice, Daze, Good Vibes | Needs patient turns before payoff |
The live calculator scores one selected build at a time, while this comparison table shows why the same card score can mean different things for a first clear, a damage replay, or a status-heavy route.
Chapter 1, recommended party 2. Cards: Power Stab, Charge, Defend+, Prayer.
Chapter 2, recommended party 3. Cards: Cure, Feel Fine, Free Poison, Power Shot.
Chapter 3, recommended party 3. Cards: Prayer, SP Wire, Bodyguard, Resurrect.
Chapter 4, recommended party 4. Cards: Charge DEF, Good Vibes, Aggressor, Cure.
Chapter 5, recommended party 4. Cards: Prayer, Cure, Bodyguard, Charge DEF, Power Stab.
Chapter 5, recommended party 4. Cards: Feel Fine, Free Ice, Aggressor, Prayer.
It adds card damage, healing, and turn-economy weights, then adjusts for party size and boss chapter.
No. All calculations happen in browser JavaScript and no inventory is uploaded.